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Analyzing Futuremark Time Spy Benchmark

 

 

Analyzing Futuremark Time Spy Benchmark

Time Spy

DirectX 12 has been the talk across the web for years and a lot of people have been waiting for Futuremark to update 3Dmark with a DX12 API. Last year we got a glimpse of the benchmark running and now we can finally get our hands on it and benchmark for countless hours. Time Spy is basically the same as older benchmarks from Futuremark except there is no “Combined Score” test. DX12 is the future and the future is here. There have been some issues surrounding the Time Spy benchmark.

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Analyzing AMD Mainstream Strategy

Analyzing AMD Mainstream Strategy

 

RX 480

  With the recent release of the GTX 1080 and AMD revealing the RX 480 at Computex 2016, there has been a ton of hype for both companies. Unlike Nvidia, AMD has many different competitors to deal with so their presentations usually never revolve around gaming and graphics cards only. AMD can’t put all of their talent into their GPU division. AMD revealed their highly anticipated “Zen” CPU as well. Zen is a big deal for AMD after previous desktop disasters. Price wise, AMD has always been a solid choice for gamers, even more now than ever with the DX12 increases for older CPUs. Intel still basically wiped the floor with AMD CPUs over the past few years across the board in the high end desktop market; which leads to Intel increasing their prices to this day. You’ll have to pay $1700+ for Intel latest 2016 flagship. Hopefully Zen can compete and give desktop users another choice at a competitive price.

 

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GTX 1080 – What’s Not Being Discussed

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GTX 1080 – What’s Not Being Discussed

GTX 1080

Ansel And Nvidia Gamewoks Coming To VR

  The GTX 1080 was revealed to the world on May 6th, 2016 and there has been a ton of hype surrounding the GTX 1080\1070. Obviously the hype train went off the rails once Nvidia started revealing information about the GTX 1080 and enthusiast speculation started to run wild. Nvidia kicked off the presentation with Ansel. Which is basically tech we’ve had for a long time now, but the difference is that you can adjust various image quality settings in-game, including upscaling and take a picture directly in-game. Instead of using print screen, your favorite program that capture in-game screenshots or using the built-in screenshot function that some games offer, Nvidia has you covered. I’m not sure how many gamers still use print screen, but I’m sure the non-savviest users aren’t using print screen at all. Ansel also allows gamers to control the camera and take 360 shots. This feature won't be supported in all games.

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